Burn rewards: six tiers, one ladder
Burn $HUBZZ permanently and you climb a six-tier reward ladder. You don't burn separately for each reward — burning more simply unlocks more, and higher tiers include everything below them.
Six tiers.
One ladder.
One signature can unlock all six. Higher tiers include every reward beneath them.
| § Burn | § Reward | § Supply | § Per wallet |
|---|---|---|---|
| 10,000 $HUBZZ | Bags Poster | 1,080 | 1 |
| 100,000 $HUBZZ | Consensus LicenseUnlocks Network Incentive Pool share | Uncapped | 1 |
| 150,000 $HUBZZ | Wifchair | 900 | 1 |
| 250,000 $HUBZZ | BD Key — first | 360across all three keys | 3 |
| 500,000 $HUBZZ | BD Key — second | ||
| 750,000 $HUBZZ | BD Key — third |
Tokens go to the canonical incinerator. The ledger picks them up automatically. Burns are signed by the wallet itself and tallied against the sender's wallet. Every entry is a real on-chain burn.
What this does to supply.
If every finite reward is claimed, between 208M and 236M $HUBZZ leave circulating supply for good. The Consensus License is uncapped — it adds more on top.
Floor prices only.
Buying-and-burning to fill the full ladder costs under $100 at today's price. Tomorrow's price moves with supply and demand.
Shallow liquidity.
Pool liquidity is thin, so each buyer pushes the next buyer's price higher. The first wave of burners pays roughly today's price. By the time the last BD Keys are claimed, the price could be several times that.
Early is cheaper.
Waiting costs you tokens. The finite rewards (Poster, Wifchair, BD Keys) run out; the cheapest time to fill the ladder is before the next wave does. Check the live price on the ledger.
Pick your tier.
Rewards stack, so each row inherits everything above it. There's no separate registration — the burn itself is the entry.
This is permanent.
Burned tokens are sent to a dead wallet — they're gone forever. This isn't staking, isn't a lockup, and there's no unbond period. Once you press burn, those tokens never come back to anyone.
If every finite reward is claimed and even a moderate number of Licenses are minted, 20–30%+ of all $HUBZZ ends up permanently removed — dropping circulating supply by hundreds of millions of tokens.